Summoned to the aid of Sherlock Holmes, your group of Scotland Yard’s finest arrive on the scene in double quick time.
Evidence is key! When you have eliminated the impossible, whatever remains, however improbable, must be the truth.
Three days ago a well renowned supplies shop for all budding wizards closed for the day.
Your team have been wrongly incarcerated! Having been paid a large sum of money the warden refuses to let...
You've been infected with a virus. You have two options. Sit around and let it take you or redouble your efforts...
After a blissful weekend break visiting family you are in the midst of a long car journey home.
You and your crew have been locked away in the brig. Does your team have what it takes to escape your cell...
You’ve been captured and awoken within the Carnival of Curiosities. All around things are not quit what they seem.
Welcome to the school of witchcraft and wizardry where there has been some funny goings on. In a classroom...
You've been working on escaping for months and now is the time, get out the cells and break into the wardens ...
You have been held in a number of POW camps and you have escaped from each one.
Your father, Lord Sebastian Ashcroft, is a world renowned archaeologist. Six months ago he set off on his latest...
1940 – Bletchley. The war is not going well. The German’s are advancing towards the coast of France and Belgium.
You were enjoying a holiday in California with your friends when one evening a SWAT team burst into your hotel...
The year is 1942, World War 2 rages on. You are an elite spy deep undercover at the operations bunker of...
Your Great Uncle was once a leading scientist known for developing state of the art nuclear technology.